
Aside from these anchor points, I have to admit that I didn't follow too much of the story as I was having much more fun blasting apart these hideous, stuffed freaks with an assortment of guns, flame throwers and rocket launchers. You'll soon discover that the "how" and "why" rationale of these weapons being "left behind," along with tons of gold coins, aren't really relevant to the zombie smashing fun. In face, having clocked in at just under 2-3 hours of gameplay I can't really even remember what caused the outbreak to begin with. However, I do know that it's a lot of fun to see an overgrown, zombied cat explode into bits after you nail it with a few well-placed shot of your maxed-out heat seeking rockets.
Although I try to avoid playing games online for the simple fact that they often encroach on more important matters (such as work), Radioactive Teddy Bear Zombies proved to provide just enough playability without become addictive that I could enjoy it over my lunch and still set it aside afterwards. The controls are relatively simple for someone with a PC as it utilizes both the keypad and mouse, but much less user-friendly to someone with a laptop. That minor complaint aside, the game is a really fun throwback for fans of either the NES and SNES consoles and I'd be willing to wager it could hold its own on next-gen marketplaces XBOX 360 Live and Playstation 3 Network if given an extended cut.
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